#ifndef CONTRA_RESOURCE_H_INCLUDED
#define CONTRA_RESOURCE_H_INCLUDED

#include "SDL_mixer.h"

#include <vector>

#define CONTRA_RES_AUDIO_INTRO 0
#define CONTRA_RES_AUDIO_STAGE1 1
#define CONTRA_RES_AUDIO_FIRE 2
#define CONTRA_RES_AUDIO_BOSSDIE 3
#define CONTRA_RES_AUDIO_ENEMYDIE 4

extern std::vector<const char *> Contra_gAudioResArray;

extern std::vector<Mix_Chunk *> Contra_gMusicChucks;

#endif // CONTRA_RESOURCE_H_INCLUDED
